Thursday, 12 April 2012

Direktorenhause Vs Shaker



Hmmm, peg based modular storage facility that could accommodate a true 'pop up' shop, something that could be made on the day and stored in the evening, variously moved from one location to another - imagine that - innovation. Thanks to Zeel.

Simple, elegant book display





Again seen in New York [this time a Boo Hooray gallery], a simple elegant unit produced to display books/flat sequential work. Quite conventional but is definitely fit for purpose.

Asymmetric blob shelf sculpture




Some sculpture seen in New York. There is something to consider here regarding the design of the graduation show - perhaps there is some scope to move away from the overly geometric and regular?, this 'shelving' could be bespoked to accommodate different sized objects and could be a quiet feature in its own right.

Another consideration for the curation of the show should be the grouping [or not] of works by type, for instance a room for 3D, one for mediated or reproduced imagery and one for flat 2D stuff?


Friday, 13 January 2012

Materials



Images from the If you could collaboration between Chrissie MacDonald and Marie O'Connor. Materials and the execution of your ideas should be no barrier - DK have produced books with illustrations that include installation, wool depictions of the alimentary canal as well as pure photography, 3D renderings etc etc. There should be no restriction to how you approach this project.

TANK COMMANDER



A more systems based approach to describe a space - this may be a key factor in your proposal for the interactive experience - what you need to think about are layers of information and the timing and sequencing of how that information is discovered and seen. So when thinking about the proposal for this part of the brief consider a timeline, and a mapping process. It would also be good to think about the spacial aspect to this.

MINE CRAFT



The possibilities that exist for online platforms can be a little daunting however it is certain that your work will find its way on to a digital platform and is likely to be part of a visual experience which is not only static. It is therefore really important that you engage with the idea that your work is likely to be animated/moving in the future and may even be part of an environment which is interactive/randomised.
Above, a still from a world building [RPG I think?] game called minecraft. When thinking about the thesaurus it may be interesting to consider how you can reflect the process of accumulating knowledge and a broader vocabulary through the mechanics of the interactive experience. Minecraft is all about building environments - it is generative - get it?

Liber Floridus



Images Liber Floridus from here.



Think about how you can devise a visual system that is sympathetic to your way of working, the discipline of conveying information is an interesting one and will help with more lyrical image making in the future. You will need to consider hierarchies of information, the trajectory that you want you reader to take in the case of the print outcome and the navigational possibilities for the interactive proposal.